Optimized the performance of the matchmaking game results screen.DTR is now the first option on the turn rate slider. Added dynamic turn rate support for custom games.For additional information please see the following post: Revamped the lobby latency display bars to more accurately represent latency between players.Optimized custom game packet re-sending if we detect poor connectivity between players.peer-to-peer downloads will only occur if the player is unable to obtain the map via the cloud. Revised custom game map distribution with cloud support.Updated the global matchmaking algorithm to heavily favor more latency performant matchups.Removed the Linked Profile option from the UI.Fixed an issue where typing in Japanese and Traditional Chinese would cause a disconnect.
#Starcraft remastered turn rate mac#
#Starcraft remastered turn rate skin#
The skin can be enabled via the game options menu.